Vulnerability database
Every flaw the U.S. government’s cybersecurity agency (CISA) has confirmed attackers are using, plus the new WordPress plugin and theme bugs published each day, sorted by what they mean for a small business. We refresh it twice a day. If you see something your website or office runs, tell us.
3 results
Aug 6, 2026A flaw has been found in LeeSinLiang godot-mcp 0.1.0.CVE-2026-19044 · Other software · LeeSinLiang · reported by VulDBLow 1.9
A flaw has been found in LeeSinLiang godot-mcp 0.1.0. Affected by this vulnerability is the function executeOperation of the file src/index.ts of the component create_scene/add_node. This manipulation of the argument projectPath causes command injection. The attack needs to be launched locally. The project was informed of the problem early through an issue report but has not responded yet.
- Product
- godot-mcp
- What to do
- Apply the vendor’s update. The NVD record links to the advisory.
Jul 12, 2026A security flaw has been discovered in tugcantopaloglu godot-mcp 2.0.0.CVE-2026-15522 · Other software · tugcantopaloglu · reported by VulDBLow 1.9
A security flaw has been discovered in tugcantopaloglu godot-mcp 2.0.0. Affected by this vulnerability is the function validatePath of the file build/index.js of the component run_project. The manipulation of the argument projectPath results in path traversal. Attacking locally is a requirement. The exploit has been released to the public and may be used for attacks. Upgrading to version 3.0.0 addresses this issue. The patch is identified as eb63add552aa4bd9205395cf91b40654654a3cf2. It is suggested to upgrade the affected component.
- Product
- godot-mcp
- What to do
- Apply the vendor’s update. The NVD record links to the advisory.
Feb 4, 2026Godot MCP is a Model Context Protocol (MCP) server for interacting with the Godot game engine.CVE-2026-25546 · Other software · Coding-Solo · reported by GitHubHigh 7.8
Godot MCP is a Model Context Protocol (MCP) server for interacting with the Godot game engine. Prior to version 0.1.1, a command injection vulnerability in godot-mcp allows remote code execution. The executeOperation function passed user-controlled input (e.g., projectPath) directly to exec(), which spawns a shell. An attacker could inject shell metacharacters like $(command) or &calc to execute arbitrary commands with the privileges of the MCP server process. This affects any tool that accepts projectPath, including create_scene, add_node, load_sprite, and others. This issue has been patched in version 0.1.1.
- Product
- godot-mcp
- What to do
- Apply the vendor’s update. The NVD record links to the advisory.
Where this comes from: the exploited list is CISA’s Known Exploited Vulnerabilities catalog. Everything else is the whole National Vulnerability Database, where each record is published by the team that found the bug (Wordfence, Patchstack, WPScan, the vendors themselves and others); we show who. Exploit odds are FIRST’s EPSS, updated daily. Titles and categories are ours, so check the linked record before acting on a detail. For a write-up of the big ones, see our advisories. Every vendor, and every WordPress plugin and theme with a recorded flaw, also has its own page. All of it is free to reuse as JSON, CSV or RSS.
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