By year
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Bars are flaws published each year; the red part is the share attackers have used.
Latest high and critical flaws
- CVE-2022-4743 A potential memory leak issue was discovered in SDL2 in GLES_CreateTexture() function in SDL_render_gles.c.High 7.5 · Jan 12, 2023
- CVE-2022-34568 SDL v1.2 was discovered to contain a use-after-free via the XFree function at /src/video/x11/SDL_x11yuv.c.High 7.5 · Jul 28, 2022
- CVE-2022-27470 SDL_ttf v2.0.18 and below was discovered to contain an arbitrary memory write via the function TTF_RenderText_Solid().High 7.8 · May 3, 2022
- CVE-2021-33657 There is a heap overflow problem in video/SDL_pixels.c in SDL (Simple DirectMedia Layer) 2.x to 2.0.18 versions.High 8.8 · Apr 1, 2022
- CVE-2020-14409 SDL (Simple DirectMedia Layer) through 2.0.12 has an Integer Overflow (and resultant SDL_memcpy heap corruption) in SDL_BlitCopy in video/SDL_blit_copy.c via a High 7.8 · Jan 19, 2021
- CVE-2019-5060 An exploitable code execution vulnerability exists in the XPM image rendering function of SDL2_image 2.0.4.High 8.8 · Jul 31, 2019
- CVE-2019-5059 An exploitable code execution vulnerability exists in the XPM image rendering functionality of SDL2_image 2.0.4.High 8.8 · Jul 31, 2019
- CVE-2019-5058 An exploitable code execution vulnerability exists in the XCF image rendering functionality of SDL2_image 2.0.4.High 8.8 · Jul 31, 2019
- CVE-2019-5057 An exploitable code execution vulnerability exists in the PCX image-rendering functionality of SDL2_image 2.0.4.High 8.8 · Jul 31, 2019
- CVE-2019-13616 SDL (Simple DirectMedia Layer) through 1.2.15 and 2.x through 2.0.9 has a heap-based buffer over-read in BlitNtoN in video/SDL_blit_N.c when called from SDL_SofHigh 8.1 · Jul 16, 2019
- CVE-2019-5052 An exploitable integer overflow vulnerability exists when loading a PCX file in SDL2_image 2.0.4.High 8.8 · Jul 3, 2019
- CVE-2019-5051 An exploitable heap-based buffer overflow vulnerability exists when loading a PCX file in SDL2_image, version 2.0.4.High 8.8 · Jul 3, 2019
- CVE-2019-12219 An issue was discovered in libSDL2.a in Simple DirectMedia Layer (SDL) 2.0.9 when used in conjunction with libSDL2_image.a in SDL2_image 2.0.4.High 8.8 · May 20, 2019
- CVE-2019-7638 SDL (Simple DirectMedia Layer) through 1.2.15 and 2.x through 2.0.9 has a heap-based buffer over-read in Map1toN in video/SDL_pixels.c.High 8.8 · Feb 8, 2019
- CVE-2019-7637 SDL (Simple DirectMedia Layer) through 1.2.15 and 2.x through 2.0.9 has a heap-based buffer overflow in SDL_FillRect in video/SDL_surface.c.High 8.8 · Feb 8, 2019
- CVE-2019-7636 SDL (Simple DirectMedia Layer) through 1.2.15 and 2.x through 2.0.9 has a heap-based buffer over-read in SDL_GetRGB in video/SDL_pixels.c.High 8.1 · Feb 8, 2019
- CVE-2019-7635 SDL (Simple DirectMedia Layer) through 1.2.15 and 2.x through 2.0.9 has a heap-based buffer over-read in Blit1to4 in video/SDL_blit_1.c.High 8.1 · Feb 8, 2019
- CVE-2019-7578 SDL (Simple DirectMedia Layer) through 1.2.15 and 2.x through 2.0.9 has a heap-based buffer over-read in InitIMA_ADPCM in audio/SDL_wave.c.High 8.1 · Feb 7, 2019
- CVE-2019-7577 SDL (Simple DirectMedia Layer) through 1.2.15 and 2.x through 2.0.9 has a buffer over-read in SDL_LoadWAV_RW in audio/SDL_wave.c.High 8.8 · Feb 7, 2019
- CVE-2019-7576 SDL (Simple DirectMedia Layer) through 1.2.15 and 2.x through 2.0.9 has a heap-based buffer over-read in InitMS_ADPCM in audio/SDL_wave.c (outside the wNumCoef High 8.8 · Feb 7, 2019
- CVE-2019-7575 SDL (Simple DirectMedia Layer) through 1.2.15 and 2.x through 2.0.9 has a heap-based buffer overflow in MS_ADPCM_decode in audio/SDL_wave.c.High 8.8 · Feb 7, 2019
- CVE-2019-7574 SDL (Simple DirectMedia Layer) through 1.2.15 and 2.x through 2.0.9 has a heap-based buffer over-read in IMA_ADPCM_decode in audio/SDL_wave.c.High 8.8 · Feb 7, 2019
- CVE-2019-7573 SDL (Simple DirectMedia Layer) through 1.2.15 and 2.x through 2.0.9 has a heap-based buffer over-read in InitMS_ADPCM in audio/SDL_wave.c (inside the wNumCoef lHigh 8.8 · Feb 7, 2019
- CVE-2019-7572 SDL (Simple DirectMedia Layer) through 1.2.15 and 2.x through 2.0.9 has a buffer over-read in IMA_ADPCM_nibble in audio/SDL_wave.c.High 8.8 · Feb 7, 2019
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